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Whyen i alttab my screen goes huger
Whyen i alttab my screen goes huger




  1. Whyen i alttab my screen goes huger drivers#
  2. Whyen i alttab my screen goes huger windows 7#

The difference here is that you might lose out a tiny bit on high graphic games. You can fix this by running the game in full-screen windowed mode, instead of running it in full-screen. But I did used fullscreen windowed mode when available until I found the problem fixed itself so I'll mark that as the answer.

Whyen i alttab my screen goes huger drivers#

Both Windows 10 and Nvidia Drivers had several updates since then and now I don't have this problem anymore. It's been a long time since I asked this question. Here are the things I've tried and haven't worked: This I haven't tried since I open the games from the Steam/Blizzard launchers. This thread in Nvidia forums talk about this problem in GTA and they solve it by renaming the executable to something other than gta_sa.exe.

Whyen i alttab my screen goes huger windows 7#

This thread in Steam forums talk about something similar in several games on Windows 7 due to the monitor set to 59hz by default.Here's some research I've done for similar problems. It has happened to me in the games Overwatch, Destiny2, DragonAge Origins and the Final Fantasy XV Demo, so I'm pretty sure it's a general error when going fullscreen. It also happens if I try to press alt+enter to get the game to go to windowed mode.I can unplug and plug again the HDMI cable and it gets me back to the desktop.I can press Windows+P two or three times and Enter to blindly try to switch to multiple monitors setup, doing two or three times gets me back to the desktop.I can press alt+tab again and it comes back to the game.I have a single monitor and an Nvidia Graphics card. It also turns black sometimes after exiting the game. It doesn't happen all the time which is makes this even more confusing.

whyen i alttab my screen goes huger

One bug she is dealing with is in some cases it takes 30+ mins to get in game with new settings on a fairly beefy new computer.When I use alt+tab on a fullscreen game to go back to the Desktop in Windows 10, most of the time the screen goes black. My wife plays dont starve quite a bit and that game is kind of flakey in its external behavior (once in game you are fine). I have had in the past month seen black screen on return. Which could even cause side effects in that game because they just plain got it wrong. So for it to 'ignore' it there would need to be a setting for it (and per program). But some programs do need to react to lose focus. You are correct on what should happen to the game. Then on top of that many of the companies that made these games went basically defunct years ago and some publisher is just selling them and cutting a check to some other company that is a shell corp for something else. The thing is (as a mostly windows gamer here) it is not consistent in windows really either. If it was easy to fix, it would be fixed, I promise you :) I've spent months and months on this stuff, and other devs have spent even more. For example if the WM chooses to resize the window when it requests fullscreen mode, at a time when Windows does not, then we have to ignore those messages, or the game will suddenly be rendering at the wrong size (or worse, infinite loop as the WM and the game fight over the window sizes. All of that requires correct window notifications in the correct order, and support in Wine for correctly tearing down and restoring all of those things.Īnd all that is just on the Windows side of the equation, you also need to tear down the Linux graphics stack and manage how X thinks about the windows in a way that the window manager will do the right thing for the user, without doing the /wrong/ thing for the app from the Windows perspective.

whyen i alttab my screen goes huger

In the case of non-exclusive or windowed mode games, they may choose to stop reading controller input, stop rendering, stop sending audio, etc. Many games depend on a very particular sequence of window messages during that process, including D3D handling some of those messages on their behalf in certain ways. When running in exclusive fullscreen mode (which almost all fullscreen games did before about 5 years ago), they have to do stuff like restore the original display resolution, tear down their graphics stack, and restore all of that when bringing the window back up. So it is hard.Īlso, it's much more complicated than that. First, sure, if games didn't do complex things, it would be easier to support.






Whyen i alttab my screen goes huger